﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Kopytko.GameBase;

namespace Kopytko.BoardGame
{
    public class BoardPlayer : IPlayer
    {
        public PawnColor Color { get; set; }


        public int Id { get; set; }

        public string Name { get; set; }

        public PlayerType Type { get; set; }

        public BoardPlayer(int id, PawnColor color, PlayerType type)
        {
            Id = id;
            Color = color;
            Type = type;
        }
    }

    public enum PawnColor
    {
        Black,
        White,
    }
}
